For example, I was stumped for a while at a bit where you enter a small enclosed space and the door behind you and ahead of you both close, so there’s no escape, and a ticking timer begins giving you only a few seconds before all the floor tiles open as pits and drop you to your death. There’s no hand-holding and it’ll leave you on your own to work out some fairly evil puzzles. It’s also … whatever the PC equivalent of “NES-hard” is. Didn't realise how much I missed that extra layer of interaction until I got it back. The main difference between this game and the more stripped-down Japanese dungeon-crawlers is that it also has a mode where you bring up what basically amounts to a mouse-pointer to poke at bits of the scenery, push secret buttons, open cabinets, etc. ![]() It’s actually necessary for some timed puzzles where you can’t spare the time for a false move. (yes, you can pause properly if real-life intrudes on your gaming.) It does, however, have a mode that you can switch to at any time where the world only moves when you do, so you can time things with clinical precision if you want. I’ve mostly been playing Japanese takes on this genre recently, which tend to switch to turn-based RPG-style battles, but this one’s real-time, which means you can get assaulted by a nastie while poking around in your inventory if you’re not careful. Everything’s rendered in true 3D and you have a free look (and, yes, the camera’s Y-axis can be inverted unlike some I’ve played) so it doesn’t feel as static as old-school bitmap examples of the genre. OK, review time… Vaporum is a “dungeon crawler” which means it’s all about nosing around labyrinthine levels in grid-based movement. Shame, because it made me avoid this game, thinking there must be something broken about it, until it was 4 years old (on PS4) and on sale for peanuts. I guess that’s on Metacritic for allowing people to blast a game with a negative score without providing a single line of critique to back it up. ![]() It’s very strange that this game’s User Score is absolutely hammered down into the red-zone by 7 negative scores, none of which “reviews” It’s very strange that this game’s User Score is absolutely hammered down into the red-zone by 7 negative scores, none of which “reviews” provide any reason to support WHY they arrived at that conclusion.
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